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Lets get this party started

  • Upstartly
  • Feb 28, 2018
  • 1 min read

Alright so it begins I guess. A few weeks ago (okay, months) I started learning programming. I downloaded Unity and got to work on their tutorials.

It... did not go well.

I get bored easily and while the tutorials were easy to follow, I am not easily led.

I started the first 2 projects and never completed either.

RIP

Then I was playing another game and managed to fulfil an objective in the allotted time. In victory I exclaimed 'haha just in the nick of time!' and that's literally all it took for me to start growing this idea of Nick of Time.

It started slow.

I was making sprite sheets for stuff while I brushed up on my Unity skills and also while figuring out what sprite sheets should actually look like.

T'was a mess.

Anyway, I eventually got a hang of it.

I had enough to start putting together a test level.

And that is where you find me now.

The test level is coming together pretty nicely. I'm figuring out problems as they come up (except for one but that's another story) and generally deciding on quite where I want to go with this game.

So welcome to the ride, buckle in cause there's gonna be a lot of ups and downs, and please try not to vom.

x Upstartly

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